


Swapping from this weapon within 10 seconds of killing an enemy grants 40% critical hit chance and 50% critical hit damage for 15 seconds. Swapping from this weapon within 10 seconds of killing an enemy grants 30% critical hit chance and 30% critical hit damage for 15 seconds. While holstered and in cover, this weapon regenerates 2 ammo every 5 seconds.Ĭritical hits add a stack of 4% reload speed bonus.
#The division 2 dmg free#
While holstered, reloading from empty gives you 20% of your magazine back as free ammo, this can occur once every 30 seconds.ĭeal +20% weapon damage to blinded enemies.Īfter 4 kills, applies blind to the next enemy you hit. Killing a target within 7 meters grants +30% weapon damage for 10 seconds. While equipped, this weapon increases throwing distance by 10%. Landing body shots adds a stack of bonus +35% headshot damage to the next headshot for 10 seconds. If a bullet is returned to the magazine the next shot has +50% increased damage. If a bullet is returned to the magazine the next shot has +40% increased damage.Ĭritical hits have a 75% chance to return the bullet to the magazine. Weapon TalentsĬritical hits have a 50% chance to return the bullet to the magazine. There are also Named Weapons and Armor pieces which have one Perfect/Perfected talent that is more powerful than the normal talent. How this works?, about sniper, what I need to see?.In The Division 2, Weapon and Armor talents are special bonuses associated with specific weapons/armor, with some talents needing to meet a certain criteria in order to properly utilize them, while a few others do not need any requirements in order to use them. The second one has more damage per bullet but, it doesn't appear as it will give me more DPS, why?, if it is more powerful and can kill a guy quicker. Eventually you'll get max lvl and find good assault rifles and what not. While I was lvling I had a hard time finding a good weapon at one point and then this blue m60 dropped that was major dps increase, I slapped it on and it was alright but then I unlocked the skill tactical Link that makes you do more dmg and shoot faster, and it made the m60 a monster, It just melted the enemies I was facing at that time. With all that said you need to find the weapons that work for you, some weapons just handle like garbage and it doesn't matter how much dmg they do if you can't hit your target. and the cycle repeats.įor the most part you want to take the weapon with higher dps, only exception I do with this is with sniper rifles, I take the one that does the highest dmg per shot (typically a bolt action one) That way you'll do more dmg per headshot, you'll 1 shot weaker enemies and do serious dmg to armored targets. Sometimes I find good assault rifle and sometimes I find a better light machine gun, I'm switching weapons all the time, should I do that?.Ī mean, at lvl, for example, 15, I have an assault rifle but, then at lvl 18 I find a better light machine gun with more damage. What is best, assault rifle or Light machine gun?.

#The division 2 dmg Patch#
This will all probably change with the inc 1.6 patch which I believe is gonna make skill power MUCH more valuable When you go end game (for now) you want 4 x Alphabridge pieces of armour and try as you may for Laraes Barrets Chestpiece (think I'm on run 80) - When you get to exotic level gear at 30 your weps will have 3 additional skills - The 4x Alphabridge allow the 3 skills from each wep to count to each weapon, meaning you have all 6 on primary and secondary - You wanna go for Brutal, Fierce and Deadly on your weapons, which is nail to roll on one weapon, but much more forgiving using 4x Alphabridge (but you need same weapon cat) It all depends on the patch - for levelling don't worry, just take what weapon does the highest damage, as of right now, Assault Rifles are best and I run with a sniper as my secondary wep, which is good fore levelling also.
